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Canadian Studio picks up Sony Santa Monica epic
Sony has introduced that Sony Santa Monica won’t be growing the PC version of God of Struggle. The port is being outsourced to Canadian developer Jetpack Interactive, with supervision from a group of unique SSM builders.
The event plans have been revealed in an interview with Ars Technica, the place it was additionally reiterated that the PC port of the legendary 2018 journey would additionally embody visible boosts resembling ultra-widescreen help and Nvidia’s DLSS know-how. This would be the first time Sony has outsourced a title to Jetpack Interactive, which is beforehand chargeable for PC ports resembling Crops vs. Zombies 2: Backyard Warfare II and titles in FromSoftware’s Darkish Souls collection.
It’s a mighty job to tackle board, simply the most important PlayStation-to-PC port since Guerilla Video games’ Horizon Zero Daybreak made its debut on desktop — albeit with a slew of technical points. There’s no denying that God of Struggle is a technical marvel — an exquisite, resource-heavy title that’s completely suited to the PC platform however can be packed filled with engine options that can require meticulous transitioning to make to leap to a brand new platform. At the very least Jetpack can have Sony Santa Monica in its nook to assist with the reconstruction.
Some followers may increase an eyebrow on the information that Sony Santa Monica just isn’t dealing with the port itself. Nonetheless, God of Struggle has turn into considered one of PlayStation’s main manufacturers and, with a serious sequel on the horizon, I don’t suppose Sony or SSM would outsource such a serious launch until that they had religion in its developer.
God of Struggle launches on PC by way of Steam January 14, 2022.
Chris Moyse
Senior Editor – Chris has been enjoying video video games because the Nineteen Eighties. Former Saturday Night time Slam Grasp. Graduated from Galaxy Excessive with honors.
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