Dwarf Fortress takes off on Steam with over 500K gross sales – Destructoid

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Dwarf Fortress takes off on Steam with over 500K gross sales – Destructoid

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It’s at all times good to see the little guys win
Dwarf Fortress has been slightly engine that would within the video games business for many years, and after its full launch in December, the title is lastly seeing some effectively deserved success. It’s solely been out for a month, however Dwarf Fortress has managed to amass over 500,000 gross sales on Steam, which is a reasonably large deal for a sport with such humble beginnings. This quantity was developer Bay 12 Video games’ two month gross sales aim, which means the group crushed it twice as shortly as they thought they might. What’s extra, the sport has acquired the coveted “overwhelmingly constructive” reception on the platform with effectively over 15,000 evaluations.
Dwarf Fortress’ origins stretch all the way in which again to 2002, when it was conceived as freeware. Because of the tireless work of the sport’s two man growth group — brothers Tarn and Zach Adams — and donations to maintain the mission afloat, Dwarf Fortress launched its first alpha version in 2006. The sport garnered a cult following over time, is alleged to have influenced titles like Minecraft and RimWorld, and was even featured in a 2012 exhibit on the historical past of gaming on the famed Fashionable Museum of Artwork. Its completion and last launch on December 6, 2022 marked an enormous second in gaming historical past for lots of people.
Picture by way of Bay 12 Video games
The sport itself encompasses a mixture of building and administration simulation mechanics, in addition to rogue-like parts. A sport with such a wealthy historical past begets complexity in its gameplay, as a result of whereas its a notoriously sophisticated sport to be taught, it’s an extremely rewarding expertise — even with the random encounters that may wipe out your carefully-planned settlement within the blink of an eye fixed. The Steam evaluations are stuffed with hilarious tales that naturally emerged as gamers labored their means via the sport, and I believe that’s an actual testomony to some superior sport design.
[Featured Image via Bay 12 Games]

Noelle Warner

Options Editor

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