Epic Video games acquires music distribution platform Bandcamp

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Epic Video games has introduced that it intends to accumulate Bandcamp, an unbiased music distribution platform that is allowed musicians to construct extra dependable income streams on this planet of digital distribution.
In a weblog put up, Bandcamp CEO and co-founder Ethan Diamond stated that Epic Video games will supply sources to “carry much more profit to the artists, labels, and followers who use the positioning.” Bandcamp has constructed a following within the music world for providing artists a median of 82 p.c of income off of each sale, a a lot larger share than what musicians see on different digital distribution and streaming platforms. 
The corporate additionally hosts common “Bandcamp Fridays” the place artists can accumulate 100% of income on all gross sales.
Diamond states that Bandcamp will likely be persevering with regular operations whereas working with Epic Video games to develop internationally and construct out new providers on its platform, together with vinyl urgent and livestreaming tech.
The larger query it’s possible you’ll be asking is–why is Epic Video games shopping for up a music enterprise? You may recall that the corporate not too long ago bought Harmonix, the sport studio identified for growing interactive audio experiences like Rock Band and Fuser.
That acquisition strongly revolved round the concept that Harmonix can be engaged on metaverse-style concert events just like the Travis Scott Fortnite efficiency. It isn’t unreasonable to imagine that Epic desires to make use of Bandcamp’s expertise to synergize gross sales for no matter experiences Harmonix is cooking up, and using Bandcamp’s artist-first income mannequin can be a dependable method to appeal to the eye of musical expertise it wants to significantly promote this arm of the metaverse.
What’s savvy about this transfer is that the majority of Epic Video games’ competitors is not trying too laborious at music tradition that is in style with youthful customers. (God I felt previous writing that.) Another video games have licensed musical begins for in-game promotions, however there’s not a number of push behind turning into a music distribution platform.
And it is also value remembering the Unreal Engine aspect of the enterprise may benefit from this tech too. Musicians are sometimes experimenting with 3D expertise for music movies or different inventive expansions of their work–bringing these companies shut collectively might be good for constructing a brand new base of customers for Unreal Engine.
That is all a really constructive and rosy have a look at this acquisition, so let’s pop off the gold-rimmed eyeglasses for a second. It’s nonetheless regarding that the pace and tempo of sport trade acquisitions may have a stifling impression on competitors. There are additionally causes for unbiased artists that relied on Bandcamp to be nervous that their paltry gross sales income may make them a decrease precedence for the platform. 
If Bandcamp’s enterprise technique shifts 5 or ten years down the road, stated artists might be left on the aspect of the highway, hauling gear whereas seeking to bum a experience.

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