Halo Infinite artistic lead Joe Staten leaving 343 Industries

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It is being reported that Halo Infinite’s head of artistic, Joseph Staten, is leaving developer 343 Industries.

In accordance with Bloomberg reporter Jason Schreier , the veteran Halo developer can be staying at Microsoft, and is leaving the studio to rejoin the Xbox Publishing workforce.

The information comes after Microsoft confirmed plans to make 10,000 layoffs throughout its total organisation, with Bloomberg reporting the sport studios comparable to Bethesda and 343 Industries can be affected by the wave of job cuts.

In an e-mail seen by the publication, 343 studio head Pierre Hintze informed workers the studio had “made the tough determination to restructure components of our workforce, which implies some roles are being eradicated,” and rumblings point out that Halo Infinite’s marketing campaign workforce can be hit laborious.

Staten has helped formed the overarching narrative of the Halo franchise for greater than a decade, penning novels together with Halo: Contact Harvest, serving as a author on Halo 3 and Halo: Attain, and lending a hand with Halo Wars as a artistic marketing consultant.

When the franchise was nonetheless beneath the stewardship of Bungie, he additionally doubled up as artistic director on Halo 3: ODST, and finally joined 343 as head of artistic to work on Halo Infinite in 2020.

Halo Infinite, nevertheless, struggled to fulfill expectations at launch, with Xbox Sport Studios head Matt Booty suggesting the title “tripped and stumbled” out of the blocks. Staten himself, in the meantime, stated the workforce “did not have time” to totally notice the sport’s open world.

343 has misplaced quite a lot of key figures in a brief timespan. Final yr, Halo Infinite design lead Jerry Hook, multiplayer lead Andrew Witts, artwork director Nicolas Bouvier, and multiplayer director Tom French all left the studio for pastures new.

Sport Developer has reached out to Microsoft for extra info on the scope of the reported layoffs at 343 and different Xbox studios.

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