Remnant 2 replace 384,354 patch notes

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Up to date: Aug 13, 2023 2:58 pm Desk of Contents Desk of Contents Remnant 2 has simply obtained one other replace. The hit third-person shooter from Gunfire Video games has been a well-liked recreation because it was launched, and the builders are intent on retaining it that manner. Thus, one other patch replace with bug fixes and extra has been launched. Listed below are the total patch notes. If you happen to’re keen on studying extra on Remnant 2, take a look at what one other replace modified, what future updates would possibly entail, and a overview of the sport. Patch notes for Remnant 2’s newest replace Listed below are the official patch notes, straight from the builders: –Efficiency and Crashes– Ongoing optimizations to enhance total efficiency. Mounted a number of reported crash bugs. Potential repair for “GameThread timed out ready for RenderThread” crash. –Out Of Reminiscence when Loading (Intel thirteenth technology CPU’s)– We’ve recognized a difficulty on some Intel thirteenth technology CPU’s the place upon startup the sport will show a message about being out of video reminiscence or the crash reporter will pop up referencing a difficulty with decompressing a shader. If you happen to expertise this drawback, you’ll doubtless additionally see it in different DX12 video games. In case your CPU is overclocked, attempt setting it again to the defaults. If you happen to’re not overclocked or that doesn’t work, attempt putting in Intel Excessive Tuning Utility: https://www.intel.com/content material/www/us/en/obtain/17881/intel-extreme-tuning-utility-intel-xtu.html and reducing your “Efficiency Core Ratio” from 55x to 54x. –Achievements & Issue Rewards— Retroactively mounted a number of achievements that weren’t tracked appropriately. Retroactively mounted as many difficulty-based rewards as doable. DEV NOTE: To unlock issue rewards and achievements, you will need to work together with the World Stone. –High quality of Life– Added all unlocked Archetypes to Wallace’s stock. If gamers have unlocked any Secret Archetype (by changing a Mysterious Merchandise into an Engram), he’ll then promote them for all future characters. If you can begin with it, Wallace will promote it. Decreased the requirement to acquire Revivalist Trait. Additionally included Very Good Boy. Up to date Nimue, Bedel (Previous Vaunnt), and N’Erud Merchandising Machine, and Blood Altar to correctly hold their gadgets in inventory. Mounted the Injury Discount calculation in Superior Stats. Whereas this was a bug, we nonetheless wished to verify it was on the high of the listing as a result of it was giving gamers incorrect information. Decreased Multiplayer Scaling per participant by an extra 5% (from 15% to 10%). Because of this in 3 participant COOP, all gamers will now take 10% much less harm (5% much less per participant). Elevated the prospect that Cass spawns her particular rewards. Elevated invulnerability time on customary Revive by 0.7s to present gamers a bit extra time to react after being revived. Expertise gained is shared throughout any distance in multiplayer (beforehand 40m max vary) and to lifeless teammates. –Steadiness— [ General ] Decreased Vicious enemy affix from 33% to fifteen%. Decreased Spiteful enemy affix from 0-45% to 0-25%. That is primarily based on present enemy Well being. Decreased Thick Pores and skin enemy affix from -15% Essential Likelihood & -25% Essential Injury to -10% and 15%, respectively. Decreased Hearty enemy affix from 25% Max HP to fifteen% Max HP. Elevated Bulwark Injury Discount from 6,5,4,3,2% (20% MAX) to 7,6,5,4,3% (25% MAX). [ Armor ] ARMOR OVERVIEW: We made just a few tweaks to varied armor varieties to present them distinctive advantages that have been relevant for all difficulties. We felt that the baseline Heavy Armor values (at roughly 35% Injury Discount) have been in a great spot, particularly with our latest modifications to sure enemy affixes, so we adjusted the opposite armors to deliver them as much as par in their very own manner. Armor-based Injury Discount is usually the best kind of DR to get within the recreation, and as a consequence of its significance at increased ranges, the lower-value armors have been turning into lower than fascinating. Adjusted Gentle Armor Injury Discount Worth from roughly 15% to 25%. Adjusted Medium Armor Injury Discount Worth from roughly 25% to 30%. Adjusted Extremely Heavy Armor Injury Discount Worth from roughly 45% to 50%. Elevated Gentle Armor Evade Invulnerability by 2 frames. Elevated Medium Armor Evade Invulnerability by 1 body. Elevated Extremely Heavy Impartial Evade Invulnerability by 1 body. Armor Evade Worth and Stamina Penalty Reference: Gentle Evade (25 Encumbrance or Decrease): 12 iFrames, 0% Stamina Value Penalty. Medium Evade (26-50 Encumbrance): 11 iFrames, 25% Stamina Value Penalty. Heavy Evade (51-75 Encumbrance): 10 iFrames, 50% Stamina Value Penalty. Extremely Heavy (76+ Encumbrance): 15 iFrames (Flop), 75% Stamina Value Penalty. DEV NOTE: No modifications have been made to Stamina Value Penalty. These are authentic values. Moreover, Heavy Evade and Extremely Heavy Flop have their authentic iFrame worth as effectively. The one modifications concerning iFrames have been to the 2 lighter Weight Courses. [ Archetypes ] Handler Companion and Summoner Minions acquire elevated well being per issue. On Apocalypse, they’ll have the best base well being. Elevated Challenger’s Intimidating Presence Vary from 10m to 15m. [ Gear / Items ] Elevated Restriction Wire Injury Discount from 10% to fifteen%. Elevated Guardian’s Ring vary from 10m to 15m. Enabled Mist Step Impartial Backdash assault. [ Enemies ] Adjusted downtime and total fight circulate for Annihilation. Adjusted Annihilation Mine habits on Survivor issue. –Bug Fixes— [ Progression & Rewards ] Development Blocker: Cass not wanders out of city, making her retailer inaccessible. Development Blocker: Ward 13 NPCs not “Lose their reminiscence” after rolling journey mode. Development Blocker: Mounted a difficulty the place Annihilation can be caught between first and second part of battle due an improper Plasma Cutter interplay. Development Blocker: Mounted a difficulty if the participant died earlier than one of many youngsters made it again to Oracle, the Oracle wouldn’t work together with the participant. Development Blocker: Mounted a difficulty in Sentinel’s Maintain that will trigger the participant to turn out to be caught inside door. Development Blocker: Mounted subject the place Liquid Escape could possibly be misplaced. [ Archetypes ] Mounted subject with Summoner’s Minions focusing on pigs in Losomn. Pigs are not legitimate targets for Minions. Mounted subject with Handler’s Very Good Boy not waking the sleeping Huntress when attacking. Mounted Medic’s Redemption cooldown for purchasers. Engineer kills through Turret now grant Expertise. Eliminated Controller Rumble when Summoner Minions transfer close to the participant. [ Gear / Items ] Mounted a difficulty with Aphelion inflicting it to do drastically decreased harm. Mounted numerous points with Restriction Wire inflicting points like UI weirdness, reminiscence leaks, and participant getting caught in World Stone as a consumer. Mounted Loss of life’s Embrace results remaining after exiting to principal menu and returning to recreation. Mounted Spore Shot Mod’s gradual results lasting indefinitely. Mounted Enigma’s Chain Lightning chaining by partitions and flooring. Mounted Enigma ignoring enemy’s resistance. The Overload explosion nonetheless ignores resist. Mounted Darkish Fluid buff values being inconsistent for purchasers. Mounted Faerie Needle buff icon displaying values incorrectly for purchasers. Mounted Bulletweaver buff icon displaying values incorrectly for purchasers. Mounted subject with Dran Scavenger Ring not appropriately working for purchasers. Mounted Energized Neck Coil in order to not set off from ally standing functions. Mounted subject the place consuming Processed Koara whereas its impact was already lively was not resetting timer. DEV NOTE: Significantly although… you realize what that is, proper? Mounted subject the place consuming Ambit Ember whereas its impact was already lively was not resetting timer. Mounted subject the place Eulogy Mod was damaging participant when activated too near enemies. Additionally, returning bolts not harm allies. Added description and lore for Ghost Shell. [ Enemies ] Mounted numerous hitboxes for Enemy AOE assaults. Mounted Annihilation insta-killing purchasers with unhealthy connections on transition to second part. Mounted a difficulty with Most cancers’s Root assault ignoring Injury Discount. Mounted a difficulty with GEORGE (Gorge) Aberration not attacking gamers. Mounted subject with Bloat King the place making use of a standing impact would trigger it to by no means modify its bioluminescence. Mounted a difficulty with Gwendil the Unburnt that allowed Enigma to set off infinite bomb explosions when there was not a bomb in hand. Mounted a difficulty stopping Venom’s Staves from being destroyed by AOEs/Explosives. Mounted a difficulty stopping some enemy affixes from activating correctly on Venom. Mounted numerous Labyrinth Enemies from not attacking throughout maze part. Mounted Bane Aberration from warping gamers out of the world with Displacer. [ Misc Fixes ] Mounted a difficulty with the icon above doorways on map being too small. Mounted a difficulty the place should you stop instantly after selecting your archetype with Wallace, you’d should play by the introduction once more. Mounted Chimney obstructions not resetting for purchasers on world reset. Mounted numerous out of world or caught location in Losomn Dran metropolis. Mounted textual content getting lower off on 16:10 ratio resolutions in addition to different non 16:9 primarily based resolutions. Mounted subject the place Huntress Boss Music quantity was not controllable by Music slider in settings menu. Mounted subject the place Jester playing cards weren’t appropriately displaying up for purchasers. Mounted subject with carrying the Ravager Sigil when talking to Bedel would trigger enemies to not assault participant. Make sure to replace your recreation as there have been fairly just a few bugs patched within the newest replace.

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