REVIEW / Phantom Fury (Steam Deck)

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As a callback to the times of the PlayStation 2, developer Slipgate Ironworks and writer 3D Realms have crafted an expertise that may make you mud off your previous console and pull out a few of these previous first-person shooters from again within the day. In Phantom Fury, you tackle the function of Shelly “Bombshell” Harrison who has spent the previous couple of years in a coma after her combat together with her arch-nemesis, Jadus Heskel. An previous ally of Shelly’s realizes {that a} new menace is rising and forces the powers that be to awaken her. He then brings her on top of things on whats occurred to her and why he did what he did. She awakens to seek out out that she now has a brand new bionic arm and a brand new lease on life. Her mission, ought to she select to simply accept it, is to find and safe the legendary Demon Core, an elusive and extremely harmful artifact. As she embarks on an intense journey that may take her to many locations throughout the US, she should overcome the demons from her previous earlier than she will guarantee mankind’s future. The benefit of Phantom Fury is that you just don’t should mud off your previous consoles to get pleasure from it, you’ll be able to merely obtain it to your PC or modern-day console and leap proper into the motion. The not so excellent news, nonetheless, is that this recreation seems like one thing from many years previous and fails to really feel like one thing recent and new. Like these shooters from the previous, gameplay is pretty easy. As you make your means by the sport, you’re tasked with dispatching the enemies which can be making an attempt to cease you from procuring the Demon Core. You get your first weapon by taking out an enemy and utilizing it towards any subsequent threats which will come your means. Rinse and repeat. Chances are you’ll discover different weapons in crates or on a desk, for instance, however that’s par for the course for video games from this period. In the event you like shooter video games that provide a plethora of weapons to select from, Phantom Fury has you coated there. Over 20 distinctive weapons are on supply so if one weapon doesn’t fit your play fashion, then there are loads others to select from. From previous stand-bys like Bowling Bombs to armor-piercing shotguns, electrified foam capturing gadgets and deployable drones, there isn’t any scarcity of unusual weapons to make use of in your journey round a number of US areas. The builders tried to create weapons that aren’t simply your customary run-of-the-mill pistol or shotgun however weapons that provide a little bit of a twist to these present in different video games of this ilk. Whereas I discovered a few of them to be enjoyable to make use of, most of them fell flat after just a few makes use of and I simply ended up sticking with the extra easy weapons akin to Shelly’s upgradeable bionic arm. Again within the PS2 days, if the visuals in a recreation weren’t one of the best, it was as a result of the know-how simply wasn’t as much as rendering photorealistic imaging simply but. Most individuals realized that reality and accepted that gaming consoles on the time have been simply not highly effective sufficient to render the precise in-game content material in addition to the pre-rendered cut-scenes of the day. Visually, Phantom Fury leaves a lot to be desired which is tougher to simply accept with at the moment’s extra highly effective PCs and consoles. The environments within the recreation are assorted sufficient that you just don’t really feel like you’re caught in the identical place for too lengthy, which is to be anticipated in a recreation that touts the truth that you may be going to completely different locales everywhere in the US. Nevertheless, the drab and dated design stored me feeling just like the builders might have taken somewhat extra time to make it appear like a recreation that was launched in 2024 and never 2004. Sound results and voice overs in Phantom Fury have been in all probability one of many extra constructive facets of this recreation. The sounds of gunfire and explosions felt weighty sufficient and every of the weapons sported a singular sound to assist make it fell such as you have been utilizing a critical device in your endeavor to make your means by the hordes of enemies. The voice actors additionally did a reasonably respectable job of creating the completely different characters really feel plausible and like actual folks. As well as, the soundtrack helped to carry the areas to life and did a superb job of setting the tone of the sport. Whereas these parts have been the highlights of the sport, it simply wasn’t sufficient to maintain me invested and I fond myself becoming bored with the expertise fairly early on in my play playthrough. Whereas the builders of Phantom Fury tried to pay homage to an period of gaming that has long gone, I simply don’t suppose that they did sufficient to essentially get fashionable avid gamers to purchase in. Like video games again then, areas give no clues as to what you’re speculated to do or the place you’re speculated to go. That was how video games have been made again then, nonetheless the design of video games and the way the builders information the gamer by the degrees have advanced for the reason that early 2000s. With so many different nice video games to play today, fashionable avid gamers would solely serve to get pissed off and quit on an expertise like this. In the event you get pleasure from an expertise like this, I might say wait till this one is on sale and provides it a go. Sadly, my feeling is that this recreation will solely be engaging to a small area of interest of avid gamers and to not the final gaming neighborhood as a complete. This evaluate is predicated on a retail copy of the sport supplied by the writer. Problem 4/10 Gameplay 3/10 Design 3.5/10 3.5/10 Some issues are finest left up to now I might completely see the place Slipgate Ironworks was making an attempt to go together with this recreation but it surely simply fell quick in so many areas. As a gamer, if I can’t decide what I must do and the place I must go throughout the first couple of minutes then I received’t need to play. My pile-of-shame is means too giant to waste time on a irritating gaming expertise. As well as, this recreation is a throwback to an period when builders had restricted sources and needed to reduce corners in an effort to ship their video games. With the facility of recent consoles and the plethora of growth instruments which can be out there, there isn’t any excuse for what this recreation affords at the moment.

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