Metroid Dread has a game-crashing bug, and Nintendo will handle it quickly



Be careful on your map markers on the finish of the sport
So a number of first-party Nintendo video games have had game-breaking or crash-starting bugs. Zelda: Skyward Sword HD went via this just lately, and now, it’s Metroid Dread. Fortunately these are usually sprung below esoteric circumstances, however Nintendo is taking a extra proactive method right here with this Metroid Dread bug.
It’s truly a reasonably simple bug that many individuals aren’t going to expertise, however must be addressed all the identical. Relating to the bug, right here’s Nintendo’s assertion on Twitter:
“A bug has been present in Metroid Dread that may stop gamers from progressing below a sure situation. A patch can be launched by the tip of October to repair this. We apologize for the inconvenience.”
In a uncommon transfer, Nintendo additionally totally acknowledges the bug in a buyer help submit, detailing the circumstances round it:
“Close to the tip of the sport, if the participant destroys a door whereas a map marker for that particular door is displayed on the map, the sport will forcibly shut and the next message will seem: “The software program was closed as a result of an error occurred.”
Having accomplished it, I didn’t encounter this bug myself, however provided that I hadn’t actually heard of it taking place till this was delivered to my consideration, that is smart. It’s nice that Nintendo is conscious of it, and seemingly, as long as you take away map markers from doorways, you ought to be OK after you return into your file post-crash. It may have been a lot worse!

Chris Carter

Opinions Director, Co-EIC – Chris has been having fun with Destructoid avidly since 2008. He lastly determined to take the subsequent step, make an account, and begin running a blog in January of 2009. Now, he is workers!